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@HugsLibRecordKeeper
Created June 8, 2025 03:23
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Rimworld output log published using HugsLib
Log uploaded on Sunday, June 8, 2025, 11:22:59 AM
Loaded mods:
Core(Ludeon.RimWorld): (no assemblies)
[NL] Facial Animation - WIP(Nals.FacialAnimation): FacialAnimation(1.0.0)
[NL] Facial Animation - Experimentals(Nals.FacialAnimationExperimentals): (no assemblies)
Dubs Mint Minimap(dubwise.dubsmintminimap): 0Harmony(2.3.2), DubsMintMinimap(av:1.0.0,fv:1.0.0)
EdB Prepare Carefully - 精心准备 - 简&繁中文汉化(CNCG779.PrepareCarefully.cn)[mv:1.5.11]: EdBPrepareCarefully(av:1.1.1,fv:1.5.12)
Mad Skills(ratys.madskills)[mv:2.7.0.0]: 0Harmony(av:2.3.2,fv:1.2.0.1), MadSkills(1.0.0)
Smart Medicine(Uuugggg.SmartMedicine): SmartMedicine(1.0.0)
RPG Style Inventory Revamped(Sandy.RPGStyleInventory.avilmask.Revamped): CEPatches(1.0.0), Sandy_Detailed_RPG_Inventory(1.0.0)
Killfeed(kahdeg.Killfeed): KillFeed(1.0.0)
Hospitality: Casino(Adamas.HospitalityCasino): 0MultiplayerAPI(av:0.3.0,fv:0.3.0), HospitalityCasino(1.0.0)
Hospitality: Casino_zh(ZH.Adamas.HospitalityCasino): (no assemblies)
Blueprints(Fluffy.Blueprints)[mv:2.17.133]: 0Harmony(av:2.3.2,fv:2.3.1.1), BetterKeybinding(av:4.0.0,fv:4.0.53), Blueprints(av:4.0.0,fv:4.0.53)
Harmony(brrainz.harmony)[mv:2.3.1.0]: 0Harmony(av:2.3.2,fv:2.3.3), HarmonyMod(2.3.1)
RunAndGun(roolo.RunAndGun)[ov:6.0.0]: 0Harmony(av:2.3.2,fv:2.3.3)
HugsLib(UnlimitedHugs.HugsLib)[ov:11.0.5]: 0Harmony(av:2.3.2,fv:1.2.0.1), HugsLib(av:1.0.0,fv:11.0.5)
Pick Up And Haul(Mehni.PickUpAndHaul): IHoldMultipleThings(1.0.0), PickUpAndHaul(1.0.0)
Active Harmony patches:
Alert_LowMedicine.MedicineCount: post: SmartMedicine.StockUp.LowMedicineWarning.Postfix
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
DefGenerator.GenerateImpliedDefs_PostResolve: post: RTMadSkills.ModSettingsDefJockey.Postfix
Dialog_MedicalDefaults.DoWindowContents: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedSetting.Postfix
Dialog_Options.DoModOptions: TRANS: HugsLib.Patches.DialogOptions_DoModOptions_Patch.InterceptWindowOpening
Dialog_Options.PostOpen: post: HugsLib.Patches.DialogOptions_PostOpen_Patch.InjectHugsLibEntries
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
Environment.GetStackTrace: PRE: HarmonyMod.Environment_GetStackTrace_Patch.Prefix
FeedPatientUtility.ShouldBeFed: TRANS: SmartMedicine.ShouldBeFed_Patch.Transpiler
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
Game.InitNewGame: post: EdB.PrepareCarefully.HarmonyPatches.ReplaceScenarioPatch.Postfix
HealthAIUtility.FindBestMedicine: PRE: SmartMedicine.FindBestMedicine.Prefix
HealthCardUtility.DrawHediffRow: TRANS: SmartMedicine.HediffRowPriorityCare.Transpiler
HealthCardUtility.DrawOverviewTab: TRANS: SmartMedicine.SurgeryUnlimited.SurgergyUnlimitedPawnSettings.Transpiler
HealthCardUtility.EntryClicked: PRE: SmartMedicine.SuppressRightClickHediff.Prefix
Hediff.PostRemoved: PRE: SmartMedicine.RemoveHediffHook.Prefix
Hediff.TendableNow: PRE: SmartMedicine.PriorityCareTendableNow.Prefix
Hediff.get_TendPriority: PRE: SmartMedicine.PriorityHediff.Prefix
HumanlikeMeshPoolUtility.GetHumanlikeBeardSetForPawn: post: FacialAnimation.HarmonyPatches.PostfixGetHumanlikeBeardSetForPawn
HumanlikeMeshPoolUtility.GetHumanlikeHairSetForPawn: post: FacialAnimation.HarmonyPatches.PostfixGetHumanlikeHairSetForPawn
ITab_Pawn_Gear.DrawThingRow: TRANS: SmartMedicine.DrawThingRow_Patch.Transpiler, PickUpAndHaul.HarmonyPatches.GearTabHighlightTranspiler
ITab_Pawn_Gear.FillTab: TRANS: SmartMedicine.FillTab_Patch.Transpiler
ITab_Pawn_Gear.InterfaceDrop: post: SmartMedicine.InterfaceDrop_Patch.Postfix
ITab_Pawn_Health..ctor: post: SmartMedicine.SurgeryUnlimited.MakeRoomForSetting.Postfix
JobDriver_DoBill.CollectIngredientsToils: post: SmartMedicine.InsertToilDropInventoryThing.Postfix
JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
JobDriver_LayDown.MakeNewToils: PRE: SmartMedicine.CleanUpTempBeds.Prefix
JobDriver_TendPatient.<>c.<MakeNewToils>b__19_3: TRANS: SmartMedicine.PriorityCareJobFail.Transpiler
JobDriver_TendPatient.Notify_Starting: PRE: SmartMedicine.TendPatient_Notify_Starting_Patch.Prefix
JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix
JobGiver_DropUnusedInventory.ShouldKeepDrugInInventory: PRE: SmartMedicine.StockUp.DontDropStockedDrugs.Prefix
JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix
JobGiver_Haul.TryGiveJob: TRANS: PickUpAndHaul.HarmonyPatches.JobGiver_Haul_TryGiveJob_Transpiler
JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
JobGiver_PatientGoToBed.TryGiveJob: TRANS: SmartMedicine.UseTempSleepSpot.Transpiler
JoyGiver_InteractBuildingSitAdjacent.TryGivePlayJob: PRE: HospitalityCasino.HarmonyPatches.TryGivePlayJob_Prefix
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
Log.ResetMessageCount: post: HarmonyMod.Log_ResetMessageCount_Patch.Postfix
MainMenuDrawer.DoMainMenuControls: TRANS: HugsLib.Patches.MainMenuDrawer_Quickstart_Patch.QuicktestButtonUsesQuickstarter
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
Medicine.GetMedicineCountToFullyHeal: TRANS: SmartMedicine.GetMedicineCountToFullyHeal_Patch.Transpiler
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.PrepareCarefullyButtonPatch.Postfix
Pawn.Destroy: post: SmartMedicine.Destroy_Pawn_Patch.Postfix
Pawn.Kill: post: KillFeed.HarmonyPatches.Patch_Pawn_Kill
PawnRenderNode.AddChildren: post: FacialAnimation.HarmonyPatches.PostfixAddChildren
PawnRenderNodeWorker_Beard.OffsetFor: post: FacialAnimation.HarmonyPatches.PostfixBeardOffsetFor
PawnRenderTree.AddChild: PRE: FacialAnimation.HarmonyPatches.Prefix_AddChild
PawnRenderTree.ParallelPreDraw: post: FacialAnimation.HarmonyPatches.PostfixParallelPreDraw
PawnRenderer.BaseHeadOffsetAt: post: FacialAnimation.HarmonyPatches.PostfixBaseHeadOffsetAt
PawnRenderer.ParallelGetPreRenderResults: PRE: FacialAnimation.HarmonyPatches.PrefixParallelGetPreRenderResults
PawnUtility.CanPickUp: PRE: PickUpAndHaul.HarmonyPatches.CanBeMadeToDropStuff
PawnUtility.GetMaxAllowedToPickUp: PRE: PickUpAndHaul.HarmonyPatches.MaxAllowedToPickUpPrefix
Pawn_GeneTracker.Notify_GenesChanged: PRE: FacialAnimation.HarmonyPatches.Prefix_Notify_GenesChanged
Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
Pawn_JobTracker.CleanupCurrentJob: PRE: SmartMedicine.CleanupCurrentJob_Patch.Prefix
Pawn_PlayerSettings.ResetMedicalCare: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedDefault.Postfix
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
PlaySettings.DoPlaySettingsGlobalControls: post: DubsMintMinimap.H_DoPlaySettingsGlobalControls.Postfix, FacialAnimation.HarmonyPatches.PostfixDoPlaySettingsGlobalControls
Root.OnGUI: post: HugsLib.Patches.Root_OnGUI_Patch.OnGUIHookUnfiltered
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
Sandy_Detailed_RPG_GearTab.DrawThingRow: TRANS: SmartMedicine.DrawThingRow_Patch.Transpiler
Sandy_Detailed_RPG_GearTab.FillTab: TRANS: SmartMedicine.FillTab_Patch.Transpiler
Sandy_Detailed_RPG_GearTab.InterfaceDrop: post: SmartMedicine.InterfaceDrop_Patch.Postfix
Section.TryUpdate: PRE: DubsMintMinimap.Harmony_TryUpdate.Prefix
ShaderUtility.GetSkinShader: post: FacialAnimation.HarmonyPatches.PostfixGetSkinShader
SkillRecord.Interval: PRE: RTMadSkills.Patch_SkillRecordInterval.Prefix
SkillRecord.LearnRateFactor: TRANS: RTMadSkills.Patch_SkillRecordLearnRateFactor.Transpiler
SkillRecord.get_LearningSaturatedToday: PRE: RTMadSkills.Patch_SkillRecordLearningSaturatedToday.Prefix
SkillUI.GetSkillDescription: TRANS: RTMadSkills.Patch_LearningSaturationUI.Transpiler
Toils_Tend.<>c__DisplayClass2_0.<PickupMedicine>b__0: TRANS: SmartMedicine.PickupMedicine_Patch.Transpiler
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_OnGUI_Patch.OnGUIHook
Verb.WarmupComplete: post: DubsMintMinimap.Harmony_WarmupComplete.Postfix
VersionControl.DrawInfoInCorner: post: HarmonyMod.VersionControl_DrawInfoInCorner_Patch.Postfix
WorkGiver_DoBill.AddEveryMedicineToRelevantThings: post: SmartMedicine.InventorySurgery.Postfix
WorkGiver_DoBill.GetMedicalCareCategory: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedBillCategory.Postfix
WorkGiver_DoBill.TryFindBestBillIngredients: PRE: SmartMedicine.HackityGetBill.Prefix
WorkGiver_Haul.ShouldSkip: PRE: PickUpAndHaul.HarmonyPatches.SkipCorpses_Prefix
WorkGiver_Tend.GoodLayingStatusForTend: post: SmartMedicine.GoodLayingStatusForTend_Patch.Postfix
WorkGiver_Tend.HasJobOnThing: TRANS: SmartMedicine.NeedTendBeforeStatusForTend.Transpiler
WorkGiver_Tend.JobOnThing: PRE: SmartMedicine.JobOnThing_Patch.Prefix
Harmony versions present: 2.3.5.0: Adamas.HospitalityCasino; 2.3.3.0: io.github.ratysz.madskills, mehni.rimworld.pickupandhaul.main, net.pardeike.rimworld.lib.harmony, EdB.PrepareCarefully; 2.3.2.0: Dubwise.DubsMintMinimap; 2.3.1.1: uuugggg.rimworld.SmartMedicine.main, uuugggg.rimworld.SmartMedicine.RPGInventory; 2.2.2.0: UnlimitedHugs.HugsLib; 2.1.0.0: kahdeg.KillFeed; 2.0.0.8: rimworld.Nals.FacialAnimation
Platform information: (hidden, use publishing options to include)
Log file contents:
Mono path[0] = '[Rimworld_dir]/RimWorldWin64_Data/Managed'
Mono config path = '[Rimworld_dir]/MonoBleedingEdge/etc'
Initialize engine version: 2019.4.30f1 (e8c891080a1f)
[Subsystems] Discovering subsystems at path [Rimworld_dir]/RimWorldWin64_Data/UnitySubsystems
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
RimWorld 1.5.4409 rev1120
ReflectionTypeLoadException getting types in assembly RunAndGun: System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown.
at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <630e2863bc9a4a3493f2eff01e3a9556>:0
Loader exceptions:
=> System.TypeLoadException: Could not resolve type with token 0100001c (from typeref, class/assembly HugsLib.ModBase, HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null)
=> System.TypeLoadException: Could not resolve type with token 0100002a (from typeref, class/assembly HugsLib.Settings.SettingHandleConvertible, HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is altered.
[MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is altered.
[MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is altered.
[HugsLib] version 11.0.5
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[MadSkills]: changed behavior of Great Memory trait.
Translation data for language Simplified Chinese has 43 errors. Generate translation report for more info.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
PickUpAndHaul v1.1.2¼ welcomes you to RimWorld with pointless logspam.
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